lpetrich
Contributor
Happy Pi Day: 3-14-2018
Called that because of what its digits are.
Pi is the ratio of a circle's circumference to its diameter, its distance around it to its distance across it.
Some other names for it are Archimedes's number and the circle constant.
I've seen an argument that we ought to use 2*pi instead, the ratio of a circle's circumference to its radius (half its diameter) instead. I've even seen a name for it: tau. But it may be too late now.
Archimedes was notable for finding a way to find the value of pi. He did it by making a circle and then constructing a series of regular polygons, one just inside the circle and the other the same shape, but just outside the circle. Each polygon is constructed from the previous one by dividing its sides into two equal halves and then moving out the division points to make the new polygon regular. Translating into algebra, his method uses some trigonometric identities:
tan(pi/3) = sqrt(3) -- triangle
tan(pi/4) = 1 -- square
tan(pi/5) = sqrt(5 - 2*Sqrt[5]) -- pentagon
tan(pi/6) = 1/sqrt(3) -- hexagon
tan(a/2) = sin(a)/(1 + cos(a))
sin(a) < a < tan(a)
Archimedes found that (223/71) < pi < (22/7).
Over the last five centuries or so, mathematicians have found another way to calculate pi: infinite series. That is the sum of an infinite number of numbers, and sometimes the product of them. Inverse trigonometric functions are a rather obvious source of ways to calculate pi, and a simple one is
pi = 4 * ( 1 - 1/3 + 1/5 - 1/7 + ... )
from arctan(x) = x - x3/3 + x5/5 - x7/7 + ...
That does not converge very fast, but this formula converges much faster:
pi = 4 * ( 4*arctan(1/5) - arctan(1/239) )
and some mathematicians have discovered even faster-converging ones.
Mathematicians have also devised iterative formulas in addition to Archimedes's ones, like the Gauss-Legendre arithmetic-geometric-mean one:
Initial: a = 1, b = 1/sqrt(2), t = 1/4, p = 1
Next: a' = (a + b)/2, b' = sqrt(a*b), t' = t - p*(a - a')2, p' = 2p
Estimate of pi: (a + b)2/(4t)
So far, they have gotten up to 10 trillion (1013) digits.
But is there an end? Mathematicians have proved that pi is irrational and transcendental, meaning that pi's digits never become a repeating sequence as one continues with them. The proof that pi is irrational is somewhat complicated, but it should be easy to follow for someone with experience with calculus, and it works much like the proof that the square root of 2 is irrational. It shows that if pi was rational, that a contradiction would result.
The proof that pi is transcendental is more difficult, but that result has an implication for one of the unsolved mathematical problems of antiquity: squaring the circle with only a ruler and compass. This problem is finding the size of a square with the same area as some circle, and it is equivalent to finding the value of sqrt(pi). Ruler-and-compass solutions are equivalent to doing a finite number of arithmetic operations and square roots. Archimedes introduced a marked ruler or neusis, and it could do cube roots. That enabled solution of duplicating the cube and trisecting the angle, though not of squaring the circle. Ruler-and-compass numbers and marked-ruler-and-compass numbers are all algebraic. They can all be expressed as solutions of integer-coefficient polynomial equations. But pi is transcendental, and that means that it is not algebraic. Thus, squaring the circle cannot be done with (marked-)ruler-and-compass numbers.
Called that because of what its digits are.
Pi is the ratio of a circle's circumference to its diameter, its distance around it to its distance across it.
Some other names for it are Archimedes's number and the circle constant.
I've seen an argument that we ought to use 2*pi instead, the ratio of a circle's circumference to its radius (half its diameter) instead. I've even seen a name for it: tau. But it may be too late now.
Archimedes was notable for finding a way to find the value of pi. He did it by making a circle and then constructing a series of regular polygons, one just inside the circle and the other the same shape, but just outside the circle. Each polygon is constructed from the previous one by dividing its sides into two equal halves and then moving out the division points to make the new polygon regular. Translating into algebra, his method uses some trigonometric identities:
tan(pi/3) = sqrt(3) -- triangle
tan(pi/4) = 1 -- square
tan(pi/5) = sqrt(5 - 2*Sqrt[5]) -- pentagon
tan(pi/6) = 1/sqrt(3) -- hexagon
tan(a/2) = sin(a)/(1 + cos(a))
sin(a) < a < tan(a)
Archimedes found that (223/71) < pi < (22/7).
Over the last five centuries or so, mathematicians have found another way to calculate pi: infinite series. That is the sum of an infinite number of numbers, and sometimes the product of them. Inverse trigonometric functions are a rather obvious source of ways to calculate pi, and a simple one is
pi = 4 * ( 1 - 1/3 + 1/5 - 1/7 + ... )
from arctan(x) = x - x3/3 + x5/5 - x7/7 + ...
That does not converge very fast, but this formula converges much faster:
pi = 4 * ( 4*arctan(1/5) - arctan(1/239) )
and some mathematicians have discovered even faster-converging ones.
Mathematicians have also devised iterative formulas in addition to Archimedes's ones, like the Gauss-Legendre arithmetic-geometric-mean one:
Initial: a = 1, b = 1/sqrt(2), t = 1/4, p = 1
Next: a' = (a + b)/2, b' = sqrt(a*b), t' = t - p*(a - a')2, p' = 2p
Estimate of pi: (a + b)2/(4t)
So far, they have gotten up to 10 trillion (1013) digits.
But is there an end? Mathematicians have proved that pi is irrational and transcendental, meaning that pi's digits never become a repeating sequence as one continues with them. The proof that pi is irrational is somewhat complicated, but it should be easy to follow for someone with experience with calculus, and it works much like the proof that the square root of 2 is irrational. It shows that if pi was rational, that a contradiction would result.
The proof that pi is transcendental is more difficult, but that result has an implication for one of the unsolved mathematical problems of antiquity: squaring the circle with only a ruler and compass. This problem is finding the size of a square with the same area as some circle, and it is equivalent to finding the value of sqrt(pi). Ruler-and-compass solutions are equivalent to doing a finite number of arithmetic operations and square roots. Archimedes introduced a marked ruler or neusis, and it could do cube roots. That enabled solution of duplicating the cube and trisecting the angle, though not of squaring the circle. Ruler-and-compass numbers and marked-ruler-and-compass numbers are all algebraic. They can all be expressed as solutions of integer-coefficient polynomial equations. But pi is transcendental, and that means that it is not algebraic. Thus, squaring the circle cannot be done with (marked-)ruler-and-compass numbers.